Rust PopulationField survey · Rust servers
Observing 34,939 players 11,686 servers 2,865 with someone on 97 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,254NAfirst seen 13 Sep 2026

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B

Online NA 216.173.113.154:28080 checked 7m ago

2x biweekly wipes moddedoxidepve

Measurements

Players now
3/ 100
= 1 player
3% full
7-day average
1
peak 5
Rank
#3,254
top 15% · #532 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 11

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
14d 20h
Thu 12 Nov, 23:32 UTC
35d 15h
Thu 3 Dec, 19:00 UTC
FW
42d 20h
Thu 10 Dec, 23:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:32 UTC13d ago 10 – running 2
Thu 1 Oct, 22:08 UTC FW27d ago 9 halved by day 11 14.1 days 0
Thu 17 Sep, 23:14 UTC41d ago 5 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B rank against other Rust servers?

On player hours over the last seven days [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is #3,254, #532 in North America, placing it in the top 15% of ranked servers.

How busy is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Of its 100 slots, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is using 3 right now. Seven days of counting give an average of 1 players and a peak of 5. The busiest hour in the last 48 was 01:00 UTC, when an average of 2 players were on.

Lists and tags

What do the server tags on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B mean?

What the game's server browser reads from [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

On Rust Population, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is filed under these lists: 2x Rust servers: the live count, Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x and it will show up.

Wipe schedule

What does wipe day look like on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Across its recent wipes the busiest crowds averaged 8 players. The crowd on the latest wipe peaked 4 hours in. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 11 when it did not hold.

What is the wipe schedule on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

The wipe rhythm for [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is every 4 weeks on Thursday at 23:32 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 13 days 3 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run?

A procedural map of size 4,250 from seed 1337, generated by the game, is in use on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B advertises a 2x gather rate in its title. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run?

On Windows, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run smoothly?

It ran at 92 server fps on average over the last 48 hours, and never went below 65. Entities peaked at 129,932, including buildings, deployables and everything else. The highest memory usage was 5,335 MB. Players feel lag when fps is low and the entity count climbs.

Is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B online, and how reliable is it?

Right now, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is online. Judging by the uptime it reports, the last restart was about 15 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B located?

By its NA tag, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 216.173.113.154:28080.

Getting in

How do I join [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

To connect directly, open Rust's console with F1 and type client.connect 216.173.113.154:28080; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/TPTaQztD4H.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.