rusty01.spidercove.com
Offline 216.195.28.91:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 03:39 UTC22d ago | 0 | – | running | 0 |
| Sat 3 Oct, 04:51 UTC26d ago | 1 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does rusty01.spidercove.com rank against other Rust servers?
By player hours over the last seven days, rusty01.spidercove.com places at #8,825, within the top 40% of ranked servers.
How busy is rusty01.spidercove.com?
At this count rusty01.spidercove.com is offline, with its last sighting 2 hours ago. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 04:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on rusty01.spidercove.com mean?
These are the tags rusty01.spidercove.com publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include rusty01.spidercove.com?
These Rust Population lists include rusty01.spidercove.com: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on rusty01.spidercove.com?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on rusty01.spidercove.com?
Too few wipes are on record for rusty01.spidercove.com to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does rusty01.spidercove.com run?
rusty01.spidercove.com uses a map the game generates: procedural.
What are the rules and settings on rusty01.spidercove.com?
No gather rate appears in the name of rusty01.spidercove.com. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does rusty01.spidercove.com run?
Rust network protocol 2635 and build 168909 on Linux is what rusty01.spidercove.com uses. The protocol must match for you to join, and Steam updates it for you.
Is rusty01.spidercove.com online, and how reliable is it?
We last saw rusty01.spidercove.com 2 hours ago, and it is offline now. It was up 62% of the time over the last 7 full days, 104 out of 168 hours. It was first seen by Rust Population on 15 September 2026.
Where is rusty01.spidercove.com located?
Nothing published by rusty01.spidercove.com states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 216.195.28.91:28015.
How to join
How do I join rusty01.spidercove.com?
Either enter client.connect 216.195.28.91:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.