pllm-test-0
Offline 216.243.220.242:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does pllm-test-0 rank against other Rust servers?
The last seven days of player hours place pllm-test-0 at #15,427, within the top 71% of all ranked servers.
How busy is pllm-test-0?
At this count pllm-test-0 is offline, with its last sighting 16 days 10 hours ago.
Tags
What do the server tags on pllm-test-0 mean?
The game's server browser reads the tags pllm-test-0 publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include pllm-test-0?
pllm-test-0 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on pllm-test-0?
The record holds too few of pllm-test-0's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does pllm-test-0 run?
The map on pllm-test-0 is procedural, made by the game.
What are the rules and settings on pllm-test-0?
No gather rate appears in the name of pllm-test-0. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does pllm-test-0 run?
On Linux, pllm-test-0 runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam updates it for you.
Is pllm-test-0 online, and how reliable is it?
We last saw pllm-test-0 16 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 12 October 2026, Rust Population saw it for the first time.
Where is pllm-test-0 located?
No region is published by pllm-test-0. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 216.243.220.242:28015.
How to join
How do I join pllm-test-0?
To connect directly, open Rust's console with F1 and type client.connect 216.243.220.242:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.