Rust PopulationField survey · Rust servers
Observing 32,278 players 11,650 servers 2,796 with someone on 79 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 10,794NAfirst seen 13 Sep 2026

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02

Online NA 216.244.65.251:28015 checked 10m ago

monthly wipes vanillamoddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,794
top 48% · #1314 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
35d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 rank against other Rust servers?

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 ranks #10,794 on seven-day player hours, #1,314 in North America, and sits in the top 48% of all ranked servers.

How busy is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The count reads 0 players on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, which has 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 mean?

What the game's server browser reads from RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 32 hours in.

What is the wipe schedule on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The force wipe is the only wipe RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 10 hours ago. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run?

The map on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is procedural, made by the game at size 3,750 from seed 255308939. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named RustWorld SEA1.

What are the rules and settings on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

Nothing in RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02. Steam updates your game automatically, but you need the same protocol to join.

Does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run smoothly?

In the last 48 hours, it averaged 32 server fps, with a low of 29. Up to 79,109 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,715 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 online, and how reliable is it?

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 23 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 located?

The NA tag is how RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 216.244.65.251:28015.

Getting in

How do I join RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

Open the console with F1 in Rust and enter client.connect 216.244.65.251:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at http://www.rustworld.cc/.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.