RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES
Online 216.245.177.33:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:39 UTC26d ago | 2 | – | running | 1 |
| Thu 1 Oct, 18:07 UTC FW27d ago | 3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES rank against other Rust servers?
The last seven days of player hours place RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES at #13,076, within the top 59% of all ranked servers.
How busy is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
Of its 30 slots, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES mean?
What the game's server browser reads from RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts10 (Group limit): Teams can have no more than 10 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
The force wipe is the only wipe RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 23 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES run?
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES uses a map the game generates, procedural, at size 4,250 with seed 2045858959. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
No gather rate appears in the name of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. The group limit is 10 players. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES run?
Rust network protocol 2634 and build 166586 on Windows is what RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES uses. The protocol must match for you to join, and Steam updates it for you.
Does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES run smoothly?
The last 48 hours saw an average of 48 server fps, with 36 as the lowest. The entity count reached 117,111: buildings, deployables and all other objects. The highest memory usage was 4,768 MB. Players feel lag when fps is low and the entity count climbs.
Is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES online, and how reliable is it?
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is up and running at the moment. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES located?
No region is published by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 216.245.177.33:28015.
Getting in
How do I join RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
Either enter client.connect 216.245.177.33:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.