Rust PopulationField survey · Rust servers
Observing 103,775 players 11,888 servers 3,956 with someone on 413 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,859us1first seen 26 Sep 2026

Atlas Hub US Testing

Offline 216.39.240.33:28210 checked 29d ago

weekly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,859
top 71%
Last wipe
480d ago
weekly schedule
Next wipe
2d 18h
Sun 1 Nov, 12:33 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Sunday 1 November, 12:33 UTC, in 2d 18h. Weekly: 7 days after its last wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Atlas Hub US Testing rank against other Rust servers?

Over the past week it ranks #16,859 for player hours, which puts Atlas Hub US Testing in the top 71% of all ranked servers.

How busy is Atlas Hub US Testing?

Atlas Hub US Testing is offline at this count; we last saw it 29 days 23 hours ago.

Tags

What do the server tags on Atlas Hub US Testing mean?

These are the tags Atlas Hub US Testing publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts30 (Group limit): You may team with up to 30 players; v2633 (Protocol): To join, your game must match protocol 2633; cs125476 (Build): The game build is 125476; ptrak (Networking): The standard network layer, RakNet, is in use; $rus1 (Region code): The code for this server's region is us1; ^w (Weekly): Wipes happen every week; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits drive fast PvP here; ^j (Battle royale): Fight and loot as the zone shrinks; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; US (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Atlas Hub US Testing?

On Rust Population, Atlas Hub US Testing is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live, Rust battlefield servers, Build and creative servers, Rust creative servers, counted live and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Wipe schedule

What is the wipe schedule on Atlas Hub US Testing?

An estimate from weekly: 7 days after its last wipe gives Atlas Hub US Testing's next wipe. On Sunday 1 November at 12:33 UTC its next wipe is due. 480 days 5 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.

Map and rules

What are the rules and settings on Atlas Hub US Testing?

Nothing in Atlas Hub US Testing's name says how gather works. The group limit is 30 players. minigames & battle royale is what it runs, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Atlas Hub US Testing run?

On Linux, Atlas Hub US Testing runs Rust network protocol 2633 and build 125476. Steam updates your game automatically, but you need the same protocol to join.

Is Atlas Hub US Testing online, and how reliable is it?

We last saw Atlas Hub US Testing 29 days 23 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 26 September 2026, Rust Population saw it for the first time.

Where is Atlas Hub US Testing located?

Its name points to North America and its region code is us1, but Atlas Hub US Testing publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 216.39.240.33:28210.

How to join

How do I join Atlas Hub US Testing?

Either enter client.connect 216.39.240.33:28210 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts30
Group limit You may team with up to 30 players.
v2633
Protocol To join, your game must match protocol 2633.
cs125476
Build The game build is 125476.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus1
Region code The code for this server's region is us1.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^c
Creative No gathering is needed; this is sandbox building where you build what you like.
^e
Minigames Expect minigames such as arenas, Bedwars and parkour.
^d
Combat training You get the loot handed to you to practise aim and PvP.
^i
Battlefield High rates and kits drive fast PvP here.
^j
Battle royale Fight and loot as the zone shrinks.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
modded
Modded The game is changed by plugins or settings, so it is listed under Modded.

Other

US
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.
rustmaps
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.