Atlas Hub US Testing
Offline 216.39.240.33:28210 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 2d 18h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Atlas Hub US Testing rank against other Rust servers?
Over the past week it ranks #16,859 for player hours, which puts Atlas Hub US Testing in the top 71% of all ranked servers.
How busy is Atlas Hub US Testing?
Atlas Hub US Testing is offline at this count; we last saw it 29 days 23 hours ago.
Tags
What do the server tags on Atlas Hub US Testing mean?
These are the tags Atlas Hub US Testing publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts30 (Group limit): You may team with up to 30 players; v2633 (Protocol): To join, your game must match protocol 2633; cs125476 (Build): The game build is 125476; ptrak (Networking): The standard network layer, RakNet, is in use; $rus1 (Region code): The code for this server's region is us1; ^w (Weekly): Wipes happen every week; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits drive fast PvP here; ^j (Battle royale): Fight and loot as the zone shrinks; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; US (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Atlas Hub US Testing?
On Rust Population, Atlas Hub US Testing is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live, Rust battlefield servers, Build and creative servers, Rust creative servers, counted live and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe schedule
What is the wipe schedule on Atlas Hub US Testing?
An estimate from weekly: 7 days after its last wipe gives Atlas Hub US Testing's next wipe. On Sunday 1 November at 12:33 UTC its next wipe is due. 480 days 5 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Map and rules
What are the rules and settings on Atlas Hub US Testing?
Nothing in Atlas Hub US Testing's name says how gather works. The group limit is 30 players. minigames & battle royale is what it runs, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Atlas Hub US Testing run?
On Linux, Atlas Hub US Testing runs Rust network protocol 2633 and build 125476. Steam updates your game automatically, but you need the same protocol to join.
Is Atlas Hub US Testing online, and how reliable is it?
We last saw Atlas Hub US Testing 29 days 23 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 26 September 2026, Rust Population saw it for the first time.
Where is Atlas Hub US Testing located?
Its name points to North America and its region code is us1, but Atlas Hub US Testing publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 216.39.240.33:28210.
How to join
How do I join Atlas Hub US Testing?
Either enter client.connect 216.39.240.33:28210 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.