Rust PopulationField survey · Rust servers
Observing 98,341 players 11,847 servers 3,870 with someone on 535 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,285habitat unknownfirst seen 13 Sep 2026

[US] ICEFUSE TEST SERVER 1

Online 216.39.240.61:28012 checked 8m ago

weekly wipes moddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,285
top 64%
Last wipe
2d ago
weekly schedule
Next wipe
1d 6h
Sat 31 Oct, 03:08 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 03:08 UTC, in 1d 6h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence

3.5 days
usual gap
between real wipes
88%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

1d 6h
Sat 31 Oct, 03:08 UTC
4d 6h
Tue 3 Nov, 03:07 UTC
6d 22h
Thu 5 Nov, 19:00 UTC
FW
8d 6h
Sat 7 Nov, 03:08 UTC
11d 6h
Tue 10 Nov, 03:07 UTC
15d 6h
Sat 14 Nov, 03:08 UTC
18d 6h
Tue 17 Nov, 03:07 UTC
22d 6h
Sat 21 Nov, 03:08 UTC

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:07 UTC2d ago 1 – running 0
Sat 24 Oct, 03:08 UTC5d ago 1 held half 3 days 0
Wed 21 Oct, 05:17 UTC8d ago 0 – 2.9 days 0
Sat 17 Oct, 03:08 UTC12d ago 0 – 4.1 days 0
Tue 13 Oct, 03:07 UTC16d ago 0 – 4 days 0
Sat 10 Oct, 03:07 UTC19d ago 0 – 3 days 0
Tue 6 Oct, 03:10 UTC23d ago 0 – 4 days 0
Thu 1 Oct, 18:01 UTC FW28d ago 1 halved by day 2 4.4 days 0
Tue 29 Sep, 03:09 UTC30d ago 0 – 2.6 days 0
Mon 28 Sep, 17:02 UTC31d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [US] ICEFUSE TEST SERVER 1 rank against other Rust servers?

The last seven days of player hours place [US] ICEFUSE TEST SERVER 1 at #14,285, within the top 64% of all ranked servers.

How busy is [US] ICEFUSE TEST SERVER 1?

The count reads 0 players on [US] ICEFUSE TEST SERVER 1, which has 100 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 11:00 UTC, averaging 0 players.

Tags

What do the server tags on [US] ICEFUSE TEST SERVER 1 mean?

What the game's server browser reads from [US] ICEFUSE TEST SERVER 1 is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts100 (Group limit): You may team with up to 100 players; v2635 (Protocol): To join, your game must match protocol 2635; cs169621 (Build): This server runs game build 169621; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^d (Combat training): Practise aim and PvP; the loot is handed to you; ^i (Battlefield): High rates and kits drive fast PvP here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [US] ICEFUSE TEST SERVER 1?

[US] ICEFUSE TEST SERVER 1 appears among the Rust Population lists that follow: Modded Rust servers, counted, Rust aim training servers, counted live, Rust battlefield servers and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days and it will show up.

Wipe notes

What does wipe day look like on [US] ICEFUSE TEST SERVER 1?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 32 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on [US] ICEFUSE TEST SERVER 1?

[US] ICEFUSE TEST SERVER 1 follows a wipe rhythm of every Tuesday at 03:07 and every Saturday at 03:08 UTC. Due on Saturday 31 October at 03:08 UTC is its next wipe. The world it runs now dates from 2 days 17 hours ago. The tags state a weekly wipe schedule.

Map and rules

Which map does [US] ICEFUSE TEST SERVER 1 run?

[US] ICEFUSE TEST SERVER 1 uses a map the game generates, procedural, at size 3,250 with seed 1088026125. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Wiped 2 days ago.

What are the rules and settings on [US] ICEFUSE TEST SERVER 1?

Nothing in [US] ICEFUSE TEST SERVER 1's name says how gather works. A group may hold 100 players at most. combat training is what it runs, aim and PvP training, loot supplied. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [US] ICEFUSE TEST SERVER 1 run?

On Linux, [US] ICEFUSE TEST SERVER 1 runs Rust network protocol 2635 and build 169621. Your game needs the same protocol to join; Steam takes care of updating it.

Does [US] ICEFUSE TEST SERVER 1 run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 31,000: buildings, deployables and all other objects. Memory use peaked at 2,244 MB. What players experience as lag comes from low fps and a rising entity count.

Is [US] ICEFUSE TEST SERVER 1 online, and how reliable is it?

You will find [US] ICEFUSE TEST SERVER 1 online now. Judging by the uptime it reports, the last restart was about 14 hours ago. It was up 69% of the time over the last 7 full days, 116 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [US] ICEFUSE TEST SERVER 1 located?

No region tag comes from [US] ICEFUSE TEST SERVER 1, but the name points to North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 216.39.240.61:28012.

Getting in

How do I join [US] ICEFUSE TEST SERVER 1?

Either enter client.connect 216.39.240.61:28012 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://icefuse.com/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs169621,ts100

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots are available.
ts100
Group limit You may team with up to 100 players.
v2635
Protocol To join, your game must match protocol 2635.
cs169621
Build This server runs game build 169621.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^d
Combat training Practise aim and PvP; the loot is handed to you.
^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.