Rust PopulationField survey · Rust servers
Observing 96,258 players 11,883 servers 4,106 with someone on 169 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,321NAfirst seen 24 Oct 2026

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames

Online NA 216.39.240.61:29011 checked 6m ago

weekly wipes moddedcarbon

Measurements

Players now
0/ 1000
0% full
7-day average
0
peak 13
Rank
#12,321
top 56% · #1393 in NA
Last wipe
25d ago
weekly schedule
Next wipe
2d 0h
Thu 29 Oct, 17:53 UTC
Obs. 1 · sightings

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 56% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 29 October, 17:53 UTC, in 2d 0h. Weekly: 7 days after its last wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank against other Rust servers?

On player hours over the last seven days [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is #12,321, #1,393 in North America, placing it in the top 56% of ranked servers.

How busy is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames holds 0 players at the moment, out of 1,000 slots. Averaged over seven days, it drew 0 players and reached a peak of 13. The busiest hour in the last 48 was 19:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?

The game's server browser reads the tags [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): 1,000 slots are available; ts100 (Group limit): The team limit is 100; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe takes place; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames appears among the Rust Population lists that follow: Modded Rust servers, counted, Rust aim training servers, counted live and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly and it will show up.

Wipe notes

What is the wipe schedule on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

The next wipe for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is estimated from weekly: 7 days after its last wipe. A wipe is due on Thursday 29 October at 17:53 UTC, the next one. The world it runs now dates from 25 days 23 hours ago. The tags state a weekly wipe schedule.

Settings

Which map does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?

The map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is procedural, made by the game at size 6,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named IFN.GG.

What are the rules and settings on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Nothing in [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's name says how gather works. The group limit is 100 players. This server runs combat training, practice your aim and PvP, with loot given out. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?

On Linux, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run smoothly?

The last 48 hours saw an average of 30 server fps, with 30 as the lowest. The entity count reached 5,284: buildings, deployables and all other objects. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames online, and how reliable is it?

Right now, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is online. Judging by the uptime it reports, the last restart was about 2 days 20 hours ago. Over the last 2 full days, 48 of 48 hours were online, or 100%. On 24 October 2026, Rust Population saw it for the first time.

Where is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames located?

With its NA tag, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 216.39.240.61:29011.

Getting in

How do I join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Either enter client.connect 216.39.240.61:29011 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://icefuse.com/.

Key to its markings

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,^z,^y,^w,^d,NA,gmrust,cs168909,ts100

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players 1,000 slots are available.
ts100
Group limit The team limit is 100.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.