Prop Hunt
Online 216.39.240.61:29012 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Prop Hunt rank against other Rust servers?
Over the past week it ranks #12,874 for player hours, which puts Prop Hunt in the top 58% of all ranked servers.
How busy is Prop Hunt?
The count reads 0 players on Prop Hunt, which has 128 slots. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 14:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Prop Hunt mean?
The game's server browser reads the tags Prop Hunt publishes: gmrust (Game mode): The game mode is standard Rust survival; mp128 (Max players): The server has 128 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs Prop Hunt?
A icefuse.net hostname comes from Prop Hunt and from 29 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include Prop Hunt?
On Rust Population, Prop Hunt is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Prop Hunt?
Too few wipes are on record for Prop Hunt to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 8 hours ago.
Map and rules
Which map does Prop Hunt run?
A procedural map of size 6,000 from seed 1337, generated by the game, is in use on Prop Hunt. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on Prop Hunt?
No gather rate appears in the name of Prop Hunt. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Prop Hunt run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Prop Hunt. Steam updates your game automatically, but you need the same protocol to join.
Does Prop Hunt run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. Up to 3,644 entities were present, counting buildings, deployables and everything else. Up to 2,494 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Prop Hunt online, and how reliable is it?
You will find Prop Hunt online now. About 5 days 4 hours ago, it restarted, according to its uptime. Over the last 5 full days, 119 of 120 hours were online, or 99%. On 24 October 2026, Rust Population saw it for the first time.
Where is Prop Hunt located?
No region is published by Prop Hunt. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 216.39.240.61:29012.
How to join
How do I join Prop Hunt?
Open the console with F1 in Rust and enter client.connect 216.39.240.61:29012. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.