Zombie Land - TEST 1
Online 216.39.241.162:28025 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 00:36 UTC, in 4d 17h. Every 5 days 3 hours · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 22:06 UTC9h ago | – | – | running | 0 |
| Sun 25 Oct, 00:55 UTC5d ago | 2 | halved by day 2 | 4.9 days | 0 |
| Mon 19 Oct, 17:13 UTC10d ago | 1 | held half | 5.3 days | 0 |
| Wed 14 Oct, 14:43 UTC15d ago | 1 | held half | 5.1 days | 0 |
| Thu 8 Oct, 15:24 UTC21d ago | 1 | halved by day 4 | 6 days | 1 |
| Wed 7 Oct, 19:03 UTC22d ago | 1 | – | 0.8 days | 0 |
| Mon 5 Oct, 14:48 UTC24d ago | 2 | halved by day 1 | 2.2 days | 0 |
| Mon 5 Oct, 02:29 UTC25d ago | 2 | – | 0.5 days | 0 |
| Thu 1 Oct, 18:03 UTC FW28d ago | 1 | halved by day 1 | 3.4 days | 0 |
| Wed 30 Sep, 21:51 UTC29d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 21:19 UTC34d ago | 2 | held half | 5 days | 0 |
| Mon 21 Sep, 19:54 UTC38d ago | 4 | held half | 4.1 days | 0 |
| Sun 20 Sep, 15:25 UTC39d ago | 1 | – | 1.2 days | 0 |
| Mon 14 Sep, 14:20 UTC45d ago | 2 | halved by day 3 | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Zombie Land - TEST 1 rank against other Rust servers?
Over the past week it ranks #8,160 for player hours, which puts Zombie Land - TEST 1 in the top 37% of all ranked servers.
How busy is Zombie Land - TEST 1?
Of its 50 slots, Zombie Land - TEST 1 is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 15:00 UTC, averaging 1 players.
Tags
What do the server tags on Zombie Land - TEST 1 mean?
The game's server browser reads the tags Zombie Land - TEST 1 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts14 (Group limit): Teams can have no more than 14 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rus4 (Region code): Region code: us4; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs Zombie Land - TEST 1?
A zombieland.io hostname comes from Zombie Land - TEST 1 and from 2 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include Zombie Land - TEST 1?
Zombie Land - TEST 1 appears among the Rust Population lists that follow: Modded Rust servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What does wipe day look like on Zombie Land - TEST 1?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on Zombie Land - TEST 1?
The recent gap between wipes on Zombie Land - TEST 1 is about 4.1 days. On Wednesday 4 November at 00:36 UTC its next wipe is due. Counted from 9 hours ago, that is how long the current world has stood.
Settings
Which map does Zombie Land - TEST 1 run?
The map on Zombie Land - TEST 1 is procedural, made by the game at size 4,096 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on Zombie Land - TEST 1?
No gather rate appears in the name of Zombie Land - TEST 1. The group limit is 14 players. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Zombie Land - TEST 1 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Zombie Land - TEST 1. Steam updates your game automatically, but you need the same protocol to join.
Does Zombie Land - TEST 1 run smoothly?
It ran at 20 server fps on average over the last 48 hours, and never went below 20. Entities peaked at 115,738, including buildings, deployables and everything else. Memory use peaked at 4,020 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Zombie Land - TEST 1 online, and how reliable is it?
You will find Zombie Land - TEST 1 online now. The uptime it reports suggests a restart roughly 7 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Zombie Land - TEST 1 located?
The region code is us4, and Zombie Land - TEST 1 publishes no region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 216.39.241.162:28025.
How to join
How do I join Zombie Land - TEST 1?
Open the console with F1 in Rust and enter client.connect 216.39.241.162:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at http://Zombieland.io.