Rust PopulationField survey · Rust servers
Observing 77,467 players 11,780 servers 3,551 with someone on 241 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 4,653habitat unknownfirst seen 13 Sep 2026

Michigan Miltia

Online 216.39.241.98:28015 checked 12m ago

moddedoxide

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak 3
Rank
#4,653
top 21%
Last wipe
27d ago
no schedule published
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
34d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:12 UTC FW28d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Michigan Miltia rank against other Rust servers?

By player hours over the last seven days, Michigan Miltia places at #4,653, within the top 21% of ranked servers.

How busy is Michigan Miltia?

Of its 50 slots, Michigan Miltia is using 1 right now. We counted an average of 0 players in the past week, with 3 at the busiest. In the last 48 hours the peak hour came at 20:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on Michigan Miltia mean?

What the game's server browser reads from Michigan Miltia is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Michigan Miltia?

These Rust Population lists include Michigan Miltia: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Michigan Miltia?

Across its recent wipes the busiest crowds averaged 7 players. 2 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Michigan Miltia?

The force wipe is the only wipe Michigan Miltia takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 23 hours ago the current world was made.

Map and rules

Which map does Michigan Miltia run?

The map on Michigan Miltia is procedural, made by the game at size 4,250 from seed 2147483647. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Michigan Miltia?

The name tells you nothing about gather rates: Michigan Miltia states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Michigan Miltia run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Michigan Miltia. The protocol must match for you to join, and Steam updates it for you.

Does Michigan Miltia run smoothly?

In the last 48 hours, it averaged 13 server fps, with a low of 5. Up to 118,237 entities were present, counting buildings, deployables and everything else. Up to 4,250 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Michigan Miltia online, and how reliable is it?

You will find Michigan Miltia online now. About 12 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is Michigan Miltia located?

A region is not published by Michigan Miltia. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 216.39.241.98:28015.

Getting in

How do I join Michigan Miltia?

Open the console with F1 in Rust and enter client.connect 216.39.241.98:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/GYgN7wbE4y.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.