La Vecindad PVE
Online 216.39.241.99:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:30 UTC14d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does La Vecindad PVE rank against other Rust servers?
Over the past week it ranks #5,491 for player hours, which puts La Vecindad PVE in the top 25% of all ranked servers.
How busy is La Vecindad PVE?
Of its 40 slots, La Vecindad PVE is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 3. The busiest hour in the last 48 was 21:00 UTC, when an average of 3 players were on.
Lists and tags
What do the server tags on La Vecindad PVE mean?
What the game's server browser reads from La Vecindad PVE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include La Vecindad PVE?
On Rust Population, La Vecindad PVE is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on La Vecindad PVE?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on La Vecindad PVE?
Too few wipes are on record for La Vecindad PVE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 14 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does La Vecindad PVE run?
A procedural map of size 3,500 from seed 471471404, generated by the game, is in use on La Vecindad PVE. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on La Vecindad PVE?
No gather rate appears in the name of La Vecindad PVE. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does La Vecindad PVE run?
The setup is Rust network protocol 2635 and build 168909 on Linux for La Vecindad PVE. Your game needs the same protocol to join; Steam takes care of updating it.
Does La Vecindad PVE run smoothly?
In the last 48 hours, it averaged 9 server fps, with a low of 5. The entity count reached 73,137: buildings, deployables and all other objects. Up to 4,020 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is La Vecindad PVE online, and how reliable is it?
You will find La Vecindad PVE online now. Judging by the uptime it reports, the last restart was about 4 days 18 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 11 October 2026, Rust Population saw it for the first time.
Where is La Vecindad PVE located?
Nothing published by La Vecindad PVE states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 216.39.241.99:28015 is where it lives.
Getting in
How do I join La Vecindad PVE?
Open the console with F1 in Rust and enter client.connect 216.39.241.99:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/hzxQzTaccV.