Warfare's Rust OctoberWipe
Online 216.73.165.17:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:22 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Warfare's Rust OctoberWipe rank against other Rust servers?
By player hours over the last seven days, Warfare's Rust OctoberWipe places at #6,162, within the top 28% of ranked servers.
How busy is Warfare's Rust OctoberWipe?
Warfare's Rust OctoberWipe holds 0 players at the moment, out of 10 slots. Seven days of counting give an average of 0 players and a peak of 3. The busiest hour in the last 48 was 23:00 UTC, when an average of 2 players were on.
Lists and tags
What do the server tags on Warfare's Rust OctoberWipe mean?
These are the tags Warfare's Rust OctoberWipe publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Warfare's Rust OctoberWipe?
On Rust Population, Warfare's Rust OctoberWipe is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Warfare's Rust OctoberWipe?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 15 hours in.
What is the wipe schedule on Warfare's Rust OctoberWipe?
Too few wipes are on record for Warfare's Rust OctoberWipe to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 18 hours ago.
Map and rules
Which map does Warfare's Rust OctoberWipe run?
The map on Warfare's Rust OctoberWipe is procedural, made by the game at size 6,000 from seed 2147483647. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Warfare's Rust OctoberWipe?
Nothing in Warfare's Rust OctoberWipe's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Warfare's Rust OctoberWipe run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Warfare's Rust OctoberWipe. Your game needs the same protocol to join; Steam takes care of updating it.
Does Warfare's Rust OctoberWipe run smoothly?
The last 48 hours saw an average of 106 server fps, with 92 as the lowest. Entities peaked at 209,049, including buildings, deployables and everything else. The highest memory usage was 6,094 MB. Players feel lag when fps is low and the entity count climbs.
Is Warfare's Rust OctoberWipe online, and how reliable is it?
Warfare's Rust OctoberWipe is up and running at the moment. The uptime it reports suggests a restart roughly 4 days 21 hours ago. It was up 97% of the time over the last 7 full days, 163 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Warfare's Rust OctoberWipe located?
A region is not published by Warfare's Rust OctoberWipe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 216.73.165.17:28015.
How to join
How do I join Warfare's Rust OctoberWipe?
To connect directly, open Rust's console with F1 and type client.connect 216.73.165.17:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.