sss
Offline 216.86.70.70:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does sss rank against other Rust servers?
By player hours over the last seven days, sss places at #15,341, within the top 69% of ranked servers.
How busy is sss?
We have no live count for sss right now. It was last seen 3 days 8 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on sss mean?
The game's server browser reads the tags sss publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include sss?
sss appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on sss?
Its rhythm cannot be told yet: too few of sss's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 10 hours ago.
Settings
Which map does sss run?
The map on sss is procedural, made by the game.
What are the rules and settings on sss?
Nothing in sss's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does sss run?
Rust network protocol 2635 and build 168909 on Windows is what sss uses. Steam updates your game automatically, but you need the same protocol to join.
Is sss online, and how reliable is it?
Currently offline, sss was last seen 3 days 8 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. On 25 October 2026, Rust Population saw it for the first time.
Where is sss located?
Nothing published by sss states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 216.86.70.70:28015 is where it lives.
Getting in
How do I join sss?
Either enter client.connect 216.86.70.70:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.