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Offline 217.114.2.195:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does . rank against other Rust servers?
The last seven days of player hours place . at #15,088, within the top 70% of all ranked servers.
How busy is .?
At this count . is offline, with its last sighting 13 days 9 hours ago.
Lists and tags
What do the server tags on . mean?
What the game's server browser reads from . is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include .?
These Rust Population lists include .: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on .?
Its rhythm cannot be told yet: too few of .'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 20 days 9 hours ago the current world was made.
Map and rules
Which map does . run?
The map on . is procedural, made by the game at size 3,000 from seed 1848222034. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on .?
The name tells you nothing about gather rates: . states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does . run?
The setup is Rust network protocol 2634 and build 167781 on Linux for .. Steam updates your game automatically, but you need the same protocol to join.
Is . online, and how reliable is it?
Offline at the moment, . was last seen 13 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 October 2026.
Where is . located?
Nothing published by . states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 217.114.2.195:28015 is where it lives.
How to join
How do I join .?
Open the console with F1 in Rust and enter client.connect 217.114.2.195:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.