Rust PopulationField survey · Rust servers
Observing 55,260 players 11,722 servers 3,387 with someone on 135 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,841habitat unknownfirst seen 18 Sep 2026

RustCommerce-POC-Inbound

Offline 217.119.77.167:28015 checked 31d ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,841
top 72%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 11 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:28 UTC31d ago 0 – running 0
Fri 11 Sep, 09:03 UTC46d ago – – 15.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustCommerce-POC-Inbound rank against other Rust servers?

Over the past week it ranks #16,841 for player hours, which puts RustCommerce-POC-Inbound in the top 72% of all ranked servers.

How busy is RustCommerce-POC-Inbound?

RustCommerce-POC-Inbound is offline at this count; we last saw it 31 days 4 hours ago.

Lists and tags

What do the server tags on RustCommerce-POC-Inbound mean?

What the game's server browser reads from RustCommerce-POC-Inbound is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustCommerce-POC-Inbound?

These Rust Population lists include RustCommerce-POC-Inbound: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on RustCommerce-POC-Inbound?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on RustCommerce-POC-Inbound?

Its rhythm cannot be told yet: too few of RustCommerce-POC-Inbound's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 31 days 11 hours ago.

Settings

Which map does RustCommerce-POC-Inbound run?

RustCommerce-POC-Inbound uses a map the game generates: procedural.

What are the rules and settings on RustCommerce-POC-Inbound?

The name tells you nothing about gather rates: RustCommerce-POC-Inbound states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RustCommerce-POC-Inbound run?

Rust network protocol 2633 and build 163207 on Linux is what RustCommerce-POC-Inbound uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is RustCommerce-POC-Inbound online, and how reliable is it?

Currently offline, RustCommerce-POC-Inbound was last seen 31 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 18 September 2026.

Where is RustCommerce-POC-Inbound located?

No region is published by RustCommerce-POC-Inbound. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 217.119.77.167:28015.

Getting in

How do I join RustCommerce-POC-Inbound?

Either enter client.connect 217.119.77.167:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163207
Build This server runs game build 163207.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.