RustCommerce-POC-Inbound
Offline 217.119.77.167:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 12:28 UTC31d ago | 0 | – | running | 0 |
| Fri 11 Sep, 09:03 UTC46d ago | – | – | 15.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustCommerce-POC-Inbound rank against other Rust servers?
Over the past week it ranks #16,841 for player hours, which puts RustCommerce-POC-Inbound in the top 72% of all ranked servers.
How busy is RustCommerce-POC-Inbound?
RustCommerce-POC-Inbound is offline at this count; we last saw it 31 days 4 hours ago.
Lists and tags
What do the server tags on RustCommerce-POC-Inbound mean?
What the game's server browser reads from RustCommerce-POC-Inbound is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustCommerce-POC-Inbound?
These Rust Population lists include RustCommerce-POC-Inbound: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on RustCommerce-POC-Inbound?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RustCommerce-POC-Inbound?
Its rhythm cannot be told yet: too few of RustCommerce-POC-Inbound's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 31 days 11 hours ago.
Settings
Which map does RustCommerce-POC-Inbound run?
RustCommerce-POC-Inbound uses a map the game generates: procedural.
What are the rules and settings on RustCommerce-POC-Inbound?
The name tells you nothing about gather rates: RustCommerce-POC-Inbound states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustCommerce-POC-Inbound run?
Rust network protocol 2633 and build 163207 on Linux is what RustCommerce-POC-Inbound uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustCommerce-POC-Inbound online, and how reliable is it?
Currently offline, RustCommerce-POC-Inbound was last seen 31 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 18 September 2026.
Where is RustCommerce-POC-Inbound located?
No region is published by RustCommerce-POC-Inbound. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 217.119.77.167:28015.
Getting in
How do I join RustCommerce-POC-Inbound?
Either enter client.connect 217.119.77.167:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.