RustCommerce-POC-Inbound-Carbon
Offline 217.119.77.167:28115 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 13:07 UTC32d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustCommerce-POC-Inbound-Carbon rank against other Rust servers?
The last seven days of player hours place RustCommerce-POC-Inbound-Carbon at #16,841, within the top 72% of all ranked servers.
How busy is RustCommerce-POC-Inbound-Carbon?
RustCommerce-POC-Inbound-Carbon is offline at this count; we last saw it 32 days 9 hours ago.
Tags
What do the server tags on RustCommerce-POC-Inbound-Carbon mean?
These are the tags RustCommerce-POC-Inbound-Carbon publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustCommerce-POC-Inbound-Carbon?
On Rust Population, RustCommerce-POC-Inbound-Carbon is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on RustCommerce-POC-Inbound-Carbon?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RustCommerce-POC-Inbound-Carbon?
Too few wipes are on record for RustCommerce-POC-Inbound-Carbon to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 32 days 15 hours ago.
Map and rules
Which map does RustCommerce-POC-Inbound-Carbon run?
A procedural map, generated by the game, is in use on RustCommerce-POC-Inbound-Carbon.
What are the rules and settings on RustCommerce-POC-Inbound-Carbon?
No gather rate appears in the name of RustCommerce-POC-Inbound-Carbon. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustCommerce-POC-Inbound-Carbon run?
On Linux, RustCommerce-POC-Inbound-Carbon runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is RustCommerce-POC-Inbound-Carbon online, and how reliable is it?
We last saw RustCommerce-POC-Inbound-Carbon 32 days 9 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 26 September 2026, Rust Population saw it for the first time.
Where is RustCommerce-POC-Inbound-Carbon located?
A region is not published by RustCommerce-POC-Inbound-Carbon. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 217.119.77.167:28115.
Getting in
How do I join RustCommerce-POC-Inbound-Carbon?
Open the console with F1 in Rust and enter client.connect 217.119.77.167:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.