Rust PopulationField survey · Rust servers
Observing 80,292 players 11,794 servers 3,570 with someone on 260 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,996habitat unknownfirst seen 3 Oct 2026

RustCommerce-Session-Native

Offline 217.119.77.167:29156 checked 26d ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,996
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustCommerce-Session-Native rank against other Rust servers?

The last seven days of player hours place RustCommerce-Session-Native at #15,996, within the top 71% of all ranked servers.

How busy is RustCommerce-Session-Native?

At this count RustCommerce-Session-Native is offline, with its last sighting 26 days ago.

Tags

What do the server tags on RustCommerce-Session-Native mean?

The game's server browser reads the tags RustCommerce-Session-Native publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustCommerce-Session-Native?

On Rust Population, RustCommerce-Session-Native is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on RustCommerce-Session-Native?

Too few wipes are on record for RustCommerce-Session-Native to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days ago.

Map and rules

Which map does RustCommerce-Session-Native run?

A procedural map, generated by the game, is in use on RustCommerce-Session-Native.

What are the rules and settings on RustCommerce-Session-Native?

No gather rate appears in the name of RustCommerce-Session-Native. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RustCommerce-Session-Native run?

The setup is Rust network protocol 2633 and build 165217 on Linux for RustCommerce-Session-Native. The protocol must match for you to join, and Steam updates it for you.

Is RustCommerce-Session-Native online, and how reliable is it?

Currently offline, RustCommerce-Session-Native was last seen 26 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 3 October 2026.

Where is RustCommerce-Session-Native located?

A region is not published by RustCommerce-Session-Native. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 217.119.77.167:29156.

How to join

How do I join RustCommerce-Session-Native?

Open the console with F1 in Rust and enter client.connect 217.119.77.167:29156. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players You can join up to 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.