Rust PopulationField survey · Rust servers
Observing 94,751 players 11,875 servers 3,875 with someone on 395 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,831habitat unknownfirst seen 30 Sep 2026

RustCommerce-Session-Native

Offline 217.119.77.167:30574 checked 29d ago

moddedcarbon

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,831
top 70%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustCommerce-Session-Native rank against other Rust servers?

By player hours over the last seven days, RustCommerce-Session-Native places at #16,831, within the top 70% of ranked servers.

How busy is RustCommerce-Session-Native?

At this count RustCommerce-Session-Native is offline, with its last sighting 29 days 6 hours ago.

Tags

What do the server tags on RustCommerce-Session-Native mean?

The game's server browser reads the tags RustCommerce-Session-Native publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; rr5e032e8b (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustCommerce-Session-Native?

On Rust Population, RustCommerce-Session-Native is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on RustCommerce-Session-Native?

Its rhythm cannot be told yet: too few of RustCommerce-Session-Native's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 29 days 7 hours ago, that is how long the current world has stood.

Map and rules

Which map does RustCommerce-Session-Native run?

RustCommerce-Session-Native uses a map the game generates: procedural.

What are the rules and settings on RustCommerce-Session-Native?

Nothing in RustCommerce-Session-Native's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RustCommerce-Session-Native run?

Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native uses. The protocol must match for you to join, and Steam updates it for you.

Is RustCommerce-Session-Native online, and how reliable is it?

We last saw RustCommerce-Session-Native 29 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 30 September 2026, Rust Population saw it for the first time.

Where is RustCommerce-Session-Native located?

A region is not published by RustCommerce-Session-Native. Rust Population does not look up where the machine stands; it shows where the server says it is. 217.119.77.167:30574 is where it lives.

How to join

How do I join RustCommerce-Session-Native?

Either enter client.connect 217.119.77.167:30574 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y,rr5e032e8b

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players You can join up to 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Other

rr5e032e8b
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.