Rust PopulationField survey · Rust servers
Observing 69,058 players 11,802 servers 3,653 with someone on 129 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,903habitat unknownfirst seen 2 Oct 2026

RustCommerce-Session-Native

Offline 217.119.77.167:33400 checked 26d ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,903
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustCommerce-Session-Native rank against other Rust servers?

Over the past week it ranks #15,903 for player hours, which puts RustCommerce-Session-Native in the top 70% of all ranked servers.

How busy is RustCommerce-Session-Native?

We have no live count for RustCommerce-Session-Native right now. It was last seen 26 days 8 hours ago.

Tags

What do the server tags on RustCommerce-Session-Native mean?

What the game's server browser reads from RustCommerce-Session-Native is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustCommerce-Session-Native?

On Rust Population, RustCommerce-Session-Native is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on RustCommerce-Session-Native?

The record holds too few of RustCommerce-Session-Native's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 8 hours ago the current world was made.

Settings

Which map does RustCommerce-Session-Native run?

A procedural map, generated by the game, is in use on RustCommerce-Session-Native.

What are the rules and settings on RustCommerce-Session-Native?

Nothing in RustCommerce-Session-Native's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RustCommerce-Session-Native run?

The setup is Rust network protocol 2633 and build 165217 on Linux for RustCommerce-Session-Native. Steam updates your game automatically, but you need the same protocol to join.

Is RustCommerce-Session-Native online, and how reliable is it?

Offline at the moment, RustCommerce-Session-Native was last seen 26 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 2 October 2026.

Where is RustCommerce-Session-Native located?

Nothing published by RustCommerce-Session-Native states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 217.119.77.167:33400 is where it lives.

Getting in

How do I join RustCommerce-Session-Native?

To connect directly, open Rust's console with F1 and type client.connect 217.119.77.167:33400; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players You can join up to 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.