Rust PopulationField survey · Rust servers
Observing 33,807 players 11,590 servers 2,855 with someone on 67 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,838habitat unknownfirst seen 30 Sep 2026

RustCommerce-Session-Native

Offline 217.119.77.167:33642 checked 27d ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,838
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustCommerce-Session-Native rank against other Rust servers?

The last seven days of player hours place RustCommerce-Session-Native at #16,838, within the top 70% of all ranked servers.

How busy is RustCommerce-Session-Native?

We have no live count for RustCommerce-Session-Native right now. It was last seen 27 days 21 hours ago.

Lists and tags

What do the server tags on RustCommerce-Session-Native mean?

These are the tags RustCommerce-Session-Native publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustCommerce-Session-Native?

RustCommerce-Session-Native appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on RustCommerce-Session-Native?

Its rhythm cannot be told yet: too few of RustCommerce-Session-Native's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 21 hours ago.

Settings

Which map does RustCommerce-Session-Native run?

The map on RustCommerce-Session-Native is procedural, made by the game.

What are the rules and settings on RustCommerce-Session-Native?

The name tells you nothing about gather rates: RustCommerce-Session-Native states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RustCommerce-Session-Native run?

The setup is Rust network protocol 2633 and build 165217 on Linux for RustCommerce-Session-Native. Steam updates your game automatically, but you need the same protocol to join.

Is RustCommerce-Session-Native online, and how reliable is it?

Offline at the moment, RustCommerce-Session-Native was last seen 27 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 30 September 2026, Rust Population saw it for the first time.

Where is RustCommerce-Session-Native located?

No region is published by RustCommerce-Session-Native. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 217.119.77.167:33642.

How to join

How do I join RustCommerce-Session-Native?

To connect directly, open Rust's console with F1 and type client.connect 217.119.77.167:33642; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.