Rust PopulationField survey · Rust servers
Observing 53,558 players 11,668 servers 3,336 with someone on 86 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,143habitat unknownfirst seen 1 Oct 2026

[FR] FistGames - Dev Serveur

Online 217.182.194.188:28020 checked 9m ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak 2
Rank
#5,143
top 23%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sun 18 OctFri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:48 UTC9d ago 2 – running 2
Fri 9 Oct, 15:26 UTC18d ago 3 halved by day 4 9 days 0
Wed 7 Oct, 09:31 UTC21d ago 2 held half 2.2 days 1
Sun 4 Oct, 14:49 UTC23d ago 2 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [FR] FistGames - Dev Serveur rank against other Rust servers?

The last seven days of player hours place [FR] FistGames - Dev Serveur at #5,143, within the top 23% of all ranked servers.

How busy is [FR] FistGames - Dev Serveur?

The count reads 0 players on [FR] FistGames - Dev Serveur, which has 5 slots. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 21:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on [FR] FistGames - Dev Serveur mean?

The game's server browser reads the tags [FR] FistGames - Dev Serveur publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [FR] FistGames - Dev Serveur?

[FR] FistGames - Dev Serveur appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on [FR] FistGames - Dev Serveur?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 67% of its recent wipes. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on [FR] FistGames - Dev Serveur?

No next wipe can be predicted for [FR] FistGames - Dev Serveur, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 9 days 19 hours ago the current world was made.

Settings

Which map does [FR] FistGames - Dev Serveur run?

[FR] FistGames - Dev Serveur uses a map the game generates, procedural, at size 6,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is FistMap.

What are the rules and settings on [FR] FistGames - Dev Serveur?

No gather rate appears in the name of [FR] FistGames - Dev Serveur. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [FR] FistGames - Dev Serveur run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [FR] FistGames - Dev Serveur. The protocol must match for you to join, and Steam updates it for you.

Does [FR] FistGames - Dev Serveur run smoothly?

In the last 48 hours, it averaged 58 server fps, with a low of 35. Up to 116,028 entities were present, counting buildings, deployables and everything else. Memory use peaked at 6,763 MB. What players experience as lag comes from low fps and a rising entity count.

Is [FR] FistGames - Dev Serveur online, and how reliable is it?

[FR] FistGames - Dev Serveur is up and running at the moment. About 10 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.

Where is [FR] FistGames - Dev Serveur located?

No region is published by [FR] FistGames - Dev Serveur. The location a server claims is what Rust Population shows, not the place where the machine stands. 217.182.194.188:28020 is where it lives.

How to join

How do I join [FR] FistGames - Dev Serveur?

Open the console with F1 in Rust and enter client.connect 217.182.194.188:28020. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.fistgames.fr/.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.