Rust PopulationField survey · Rust servers
Observing 99,275 players 11,886 servers 3,950 with someone on 380 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,285EUfirst seen 13 Sep 2026

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases

Online EU 217.182.195.192:28015 checked 10m ago

biweekly wipes moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 4
Rank
#4,285
top 19% · #1539 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5218:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

Coming wipes

7d 1h
Thu 5 Nov, 19:00 UTC
FW
14d 0h
Thu 12 Nov, 17:46 UTC
35d 1h
Thu 3 Dec, 19:00 UTC
FW
42d 0h
Thu 10 Dec, 17:46 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:46 UTC13d ago 4 – running 0
Thu 1 Oct, 19:25 UTC FW27d ago 5 halved by day 8 13.9 days 0
Thu 17 Sep, 17:37 UTC41d ago 1 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases rank against other Rust servers?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases ranks #4,285 on seven-day player hours, #1,539 in Europe, and sits in the top 19% of all ranked servers.

How busy is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Of its 50 slots, [ESP][PVE] InsOMNio | Events | Missions | RaidableBases is using 0 right now. We counted an average of 0 players in the past week, with 4 at the busiest. Look at the last 48 hours and 21:00 UTC stands out: it averaged 2 players.

Tags

What do the server tags on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases mean?

These are the tags [ESP][PVE] InsOMNio | Events | Missions | RaidableBases publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

These Rust Population lists include [ESP][PVE] InsOMNio | Events | Missions | RaidableBases: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Averaged over recent wipes, 3 players were counted at the busiest point. 47 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 8 when it did not hold.

What is the wipe schedule on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases follows a wipe rhythm of every 4 weeks on Thursday at 17:46 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 13 days 23 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases run?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases uses a map the game generates, procedural, at size 3,300 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named InsOMNio Maps.

What are the rules and settings on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

No gather rate appears in the name of [ESP][PVE] InsOMNio | Events | Missions | RaidableBases. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases run?

Rust network protocol 2635 and build 168909 on Linux is what [ESP][PVE] InsOMNio | Events | Missions | RaidableBases uses. Steam updates your game automatically, but you need the same protocol to join.

Does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Entities peaked at 81,931, including buildings, deployables and everything else. Memory use peaked at 2,729 MB. What players experience as lag comes from low fps and a rising entity count.

Is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases online, and how reliable is it?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases is up and running at the moment. About 8 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases located?

With its EU tag, [ESP][PVE] InsOMNio | Events | Missions | RaidableBases places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 217.182.195.192:28015.

Getting in

How do I join [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Either enter client.connect 217.182.195.192:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.