DEV SERVER
Offline 217.182.64.17:25584 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DEV SERVER rank against other Rust servers?
By player hours over the last seven days, DEV SERVER places at #9,830, within the top 44% of ranked servers.
How busy is DEV SERVER?
We have no live count for DEV SERVER right now. It was last seen 4 days 3 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on DEV SERVER mean?
What the game's server browser reads from DEV SERVER is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DEV SERVER?
DEV SERVER appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on DEV SERVER?
The record holds too few of DEV SERVER's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 5 hours ago the current world was made.
Map and rules
Which map does DEV SERVER run?
The map on DEV SERVER is procedural, made by the game at size 3,000 from seed 1347. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on DEV SERVER?
No gather rate appears in the name of DEV SERVER. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does DEV SERVER run?
Rust network protocol 2635 and build 168909 on Linux is what DEV SERVER uses. Steam updates your game automatically, but you need the same protocol to join.
Is DEV SERVER online, and how reliable is it?
Offline at the moment, DEV SERVER was last seen 4 days 3 hours ago. It was up 8% of the time over the last 7 full days, 14 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.
Where is DEV SERVER located?
Nothing published by DEV SERVER states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 217.182.64.17:25584 is where it lives.
How to join
How do I join DEV SERVER?
Open the console with F1 in Rust and enter client.connect 217.182.64.17:25584. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.