Oil Trainer - Carbon Development
Offline 217.217.226.145:28115 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oil Trainer - Carbon Development rank against other Rust servers?
The last seven days of player hours place Oil Trainer - Carbon Development at #15,404, within the top 69% of all ranked servers.
How busy is Oil Trainer - Carbon Development?
At this count Oil Trainer - Carbon Development is offline, with its last sighting 8 days 11 hours ago.
Tags
What do the server tags on Oil Trainer - Carbon Development mean?
These are the tags Oil Trainer - Carbon Development publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Oil Trainer - Carbon Development?
These Rust Population lists include Oil Trainer - Carbon Development: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Oil Trainer - Carbon Development?
The record holds too few of Oil Trainer - Carbon Development's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 8 days 22 hours ago the current world was made.
Map and rules
Which map does Oil Trainer - Carbon Development run?
Oil Trainer - Carbon Development uses a map the game generates: procedural.
What are the rules and settings on Oil Trainer - Carbon Development?
Nothing in Oil Trainer - Carbon Development's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Oil Trainer - Carbon Development run?
Rust network protocol 2634 and build 167781 on Windows is what Oil Trainer - Carbon Development uses. The protocol must match for you to join, and Steam updates it for you.
Is Oil Trainer - Carbon Development online, and how reliable is it?
Offline at the moment, Oil Trainer - Carbon Development was last seen 8 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 October 2026, Rust Population saw it for the first time.
Where is Oil Trainer - Carbon Development located?
No region is published by Oil Trainer - Carbon Development. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 217.217.226.145:28115.
How to join
How do I join Oil Trainer - Carbon Development?
To connect directly, open Rust's console with F1 and type client.connect 217.217.226.145:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.