Oil Trainer - Carbon Development
Offline 217.217.226.146:28115 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Oil Trainer - Carbon Development rank against other Rust servers?
Over the past week it ranks #15,349 for player hours, which puts Oil Trainer - Carbon Development in the top 70% of all ranked servers.
How busy is Oil Trainer - Carbon Development?
Oil Trainer - Carbon Development is offline at this count; we last saw it 9 days 8 hours ago.
Tags
What do the server tags on Oil Trainer - Carbon Development mean?
What the game's server browser reads from Oil Trainer - Carbon Development is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Oil Trainer - Carbon Development?
These Rust Population lists include Oil Trainer - Carbon Development: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Oil Trainer - Carbon Development?
The record holds too few of Oil Trainer - Carbon Development's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 9 days 8 hours ago the current world was made.
Settings
Which map does Oil Trainer - Carbon Development run?
A procedural map, generated by the game, is in use on Oil Trainer - Carbon Development.
What are the rules and settings on Oil Trainer - Carbon Development?
No gather rate appears in the name of Oil Trainer - Carbon Development. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Oil Trainer - Carbon Development run?
On Windows, Oil Trainer - Carbon Development runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is Oil Trainer - Carbon Development online, and how reliable is it?
Offline at the moment, Oil Trainer - Carbon Development was last seen 9 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 20 October 2026.
Where is Oil Trainer - Carbon Development located?
Nothing published by Oil Trainer - Carbon Development states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 217.217.226.146:28115.
Getting in
How do I join Oil Trainer - Carbon Development?
To connect directly, open Rust's console with F1 and type client.connect 217.217.226.146:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.