Timeweb Cloud
Offline 217.25.228.235:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:02 UTC27d ago | 1 | – | running | 1 |
| Tue 29 Sep, 15:38 UTC29d ago | 1 | – | 2.4 days | 0 |
| Mon 28 Sep, 01:10 UTC31d ago | 1 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Timeweb Cloud rank against other Rust servers?
Over the past week it ranks #13,632 for player hours, which puts Timeweb Cloud in the top 62% of all ranked servers.
How busy is Timeweb Cloud?
Timeweb Cloud is offline at this count; we last saw it 18 days 10 hours ago.
Lists and tags
What do the server tags on Timeweb Cloud mean?
The game's server browser reads the tags Timeweb Cloud publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Timeweb Cloud?
These Rust Population lists include Timeweb Cloud: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Timeweb Cloud?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Timeweb Cloud?
No next wipe can be predicted for Timeweb Cloud, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 4 hours ago the current world was made.
Settings
Which map does Timeweb Cloud run?
The map on Timeweb Cloud is procedural, made by the game.
What are the rules and settings on Timeweb Cloud?
Nothing in Timeweb Cloud's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Timeweb Cloud run?
Rust network protocol 2634 and build 166494 on Windows is what Timeweb Cloud uses. Steam updates your game automatically, but you need the same protocol to join.
Is Timeweb Cloud online, and how reliable is it?
Currently offline, Timeweb Cloud was last seen 18 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 28 September 2026.
Where is Timeweb Cloud located?
Nothing published by Timeweb Cloud states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 217.25.228.235:28015.
Getting in
How do I join Timeweb Cloud?
Either enter client.connect 217.25.228.235:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.