My Solo Dev Server
Offline 217.39.213.233:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Solo Dev Server rank against other Rust servers?
By player hours over the last seven days, My Solo Dev Server places at #9,801, within the top 44% of ranked servers.
How busy is My Solo Dev Server?
My Solo Dev Server is offline at this count; we last saw it 3 days 21 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Tags
What do the server tags on My Solo Dev Server mean?
What the game's server browser reads from My Solo Dev Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Solo Dev Server?
These Rust Population lists include My Solo Dev Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on My Solo Dev Server?
The record holds too few of My Solo Dev Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days ago.
Map and rules
Which map does My Solo Dev Server run?
A procedural map, generated by the game, is in use on My Solo Dev Server.
What are the rules and settings on My Solo Dev Server?
No gather rate appears in the name of My Solo Dev Server. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Solo Dev Server run?
Rust network protocol 2635 and build 168909 on Windows is what My Solo Dev Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Solo Dev Server online, and how reliable is it?
Offline at the moment, My Solo Dev Server was last seen 3 days 21 hours ago. Over the last 4 full days, 1 of 96 hours were online, or 1%. On 24 October 2026, Rust Population saw it for the first time.
Where is My Solo Dev Server located?
No region is published by My Solo Dev Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 217.39.213.233:28015.
How to join
How do I join My Solo Dev Server?
To connect directly, open Rust's console with F1 and type client.connect 217.39.213.233:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.