Rust PopulationField survey · Rust servers
Observing 32,585 players 11,628 servers 2,817 with someone on 64 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,794habitat unknownfirst seen 16 Oct 2026

Snow_Main

Offline 217.60.245.30:28015 checked 4d ago

moddedoxide

Measurements

Players now
3/ 150
= 1 player
2% full
7-day average
3
peak 12
Rank
#2,794
top 13%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
13
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:51 UTC5d ago 12 – running 1
Wed 21 Oct, 11:15 UTC7d ago 13 held half 2.2 days 2
Tue 20 Oct, 15:43 UTC8d ago 13 – 0.8 days 0
Sat 17 Oct, 17:02 UTC11d ago 17 halved by day 1 2.9 days 0
Fri 16 Oct, 21:28 UTC12d ago 17 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Snow_Main rank against other Rust servers?

Over the past week it ranks #2,794 for player hours, which puts Snow_Main in the top 13% of all ranked servers.

How busy is Snow_Main?

We have no live count for Snow_Main right now. It was last seen 4 days 9 hours ago. Averaged over seven days, it drew 3 players and reached a peak of 12.

Lists and tags

What do the server tags on Snow_Main mean?

These are the tags Snow_Main publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): You can join up to 150 slots; ts1000 (Group limit): The team limit is 1000; v2617 (Protocol): To join, your game must match protocol 2617; cs140534 (Build): This server runs game build 140534; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Snow_Main?

On Rust Population, Snow_Main is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What does wipe day look like on Snow_Main?

The busiest point of its recent wipes averaged 13 players. 18 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Snow_Main?

There is no next wipe to predict: Snow_Main wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 13 hours ago the current world was made.

Settings

Which map does Snow_Main run?

Snow_Main uses a map the game generates, procedural, at size 3,000 with seed 645654. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Snow_Main?

No gather rate appears in the name of Snow_Main. Up to 1000 players can team together. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does Snow_Main run?

The setup is Rust network protocol 2617 and build 140534 on Linux for Snow_Main. The protocol must match for you to join, and Steam updates it for you.

Is Snow_Main online, and how reliable is it?

We last saw Snow_Main 4 days 9 hours ago, and it is offline now. It was up 42% of the time over the last 7 full days, 70 out of 168 hours. It was first seen by Rust Population on 16 October 2026.

Where is Snow_Main located?

A region is not published by Snow_Main. Rust Population does not look up where the machine stands; it shows where the server says it is. 217.60.245.30:28015 is where it lives.

How to join

How do I join Snow_Main?

Open the console with F1 in Rust and enter client.connect 217.60.245.30:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://free-rust.pro.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players You can join up to 150 slots.
ts1000
Group limit The team limit is 1000.
v2617
Protocol To join, your game must match protocol 2617.
cs140534
Build This server runs game build 140534.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.