Rust Test
Online 217.77.1.118:25565 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:20 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Test rank against other Rust servers?
Over the past week it ranks #15,341 for player hours, which puts Rust Test in the top 69% of all ranked servers.
How busy is Rust Test?
Rust Test holds 0 players at the moment, out of 100 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Rust Test mean?
These are the tags Rust Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust Test?
Rust Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Rust Test?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rust Test?
Its rhythm cannot be told yet: too few of Rust Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 5 hours ago the current world was made.
Settings
Which map does Rust Test run?
A procedural map of size 3,000 from seed 1321362921, generated by the game, is in use on Rust Test. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust Test?
Nothing in Rust Test's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Rust Test run?
On Linux, Rust Test runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rust Test run smoothly?
In the last 48 hours, it averaged 44 server fps, with a low of 7. Up to 49,684 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,799 MB. What players experience as lag comes from low fps and a rising entity count.
Is Rust Test online, and how reliable is it?
Rust Test is up and running at the moment. The uptime it reports suggests a restart roughly 4 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Rust Test located?
A region is not published by Rust Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 217.77.1.118:25565.
Getting in
How do I join Rust Test?
To connect directly, open Rust's console with F1 and type client.connect 217.77.1.118:25565; or press Launch Rust on this page and Steam opens Rust and joins for you.