Homelab Rust
Offline 217.87.30.235:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Homelab Rust rank against other Rust servers?
Over the past week it ranks #15,990 for player hours, which puts Homelab Rust in the top 71% of all ranked servers.
How busy is Homelab Rust?
We have no live count for Homelab Rust right now. It was last seen 24 days 18 hours ago.
Tags
What do the server tags on Homelab Rust mean?
These are the tags Homelab Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Homelab Rust?
These Rust Population lists include Homelab Rust: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Homelab Rust?
Its rhythm cannot be told yet: too few of Homelab Rust's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 29 days 6 hours ago.
Settings
Which map does Homelab Rust run?
A procedural map, generated by the game, is in use on Homelab Rust.
What are the rules and settings on Homelab Rust?
No gather rate appears in the name of Homelab Rust. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Homelab Rust run?
Rust network protocol 2633 and build 165217 on Linux is what Homelab Rust uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Homelab Rust online, and how reliable is it?
Currently offline, Homelab Rust was last seen 24 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is Homelab Rust located?
No region is published by Homelab Rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 217.87.30.235:28015.
Getting in
How do I join Homelab Rust?
Either enter client.connect 217.87.30.235:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.