Local Rust
Offline 218.48.19.192:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 10:14 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Rust rank against other Rust servers?
By player hours over the last seven days, Local Rust places at #13,608, within the top 62% of ranked servers.
How busy is Local Rust?
We have no live count for Local Rust right now. It was last seen 16 days 14 hours ago.
Lists and tags
What do the server tags on Local Rust mean?
What the game's server browser reads from Local Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Rust?
Local Rust appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Local Rust?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Local Rust?
Too few wipes are on record for Local Rust to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 16 hours ago.
Map and rules
Which map does Local Rust run?
Local Rust uses a map the game generates: procedural.
What are the rules and settings on Local Rust?
The name tells you nothing about gather rates: Local Rust states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Local Rust run?
The setup is Rust network protocol 2634 and build 167398 on Windows for Local Rust. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Rust online, and how reliable is it?
Currently offline, Local Rust was last seen 16 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 11 October 2026, Rust Population saw it for the first time.
Where is Local Rust located?
A region is not published by Local Rust. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 218.48.19.192:28015.
Getting in
How do I join Local Rust?
Either enter client.connect 218.48.19.192:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.