Rust PopulationField survey · Rust servers
Observing 52,558 players 11,680 servers 3,201 with someone on 137 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,627habitat unknownfirst seen 15 Sep 2026

TECH.C. Rust Server Season1

Offline 219.104.173.56:28015 checked 17d ago

moddedoxide

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,627
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep12 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:06 UTC26d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TECH.C. Rust Server Season1 rank against other Rust servers?

Over the past week it ranks #15,627 for player hours, which puts TECH.C. Rust Server Season1 in the top 71% of all ranked servers.

How busy is TECH.C. Rust Server Season1?

At this count TECH.C. Rust Server Season1 is offline, with its last sighting 17 days 8 hours ago.

Tags

What do the server tags on TECH.C. Rust Server Season1 mean?

The game's server browser reads the tags TECH.C. Rust Server Season1 publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TECH.C. Rust Server Season1?

These Rust Population lists include TECH.C. Rust Server Season1: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on TECH.C. Rust Server Season1?

The record holds too few of TECH.C. Rust Server Season1's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 2 hours ago.

Map and rules

Which map does TECH.C. Rust Server Season1 run?

A procedural map, generated by the game, is in use on TECH.C. Rust Server Season1.

What are the rules and settings on TECH.C. Rust Server Season1?

No gather rate appears in the name of TECH.C. Rust Server Season1. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does TECH.C. Rust Server Season1 run?

Rust network protocol 2634 and build 166652 on Windows is what TECH.C. Rust Server Season1 uses. The protocol must match for you to join, and Steam updates it for you.

Is TECH.C. Rust Server Season1 online, and how reliable is it?

Offline at the moment, TECH.C. Rust Server Season1 was last seen 17 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 September 2026.

Where is TECH.C. Rust Server Season1 located?

Nothing published by TECH.C. Rust Server Season1 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 219.104.173.56:28015.

Getting in

How do I join TECH.C. Rust Server Season1?

Either enter client.connect 219.104.173.56:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.