mococo test
Offline 219.248.160.167:28515 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does mococo test rank against other Rust servers?
The last seven days of player hours place mococo test at #16,006, within the top 69% of all ranked servers.
How busy is mococo test?
At this count mococo test is offline, with its last sighting 27 days 11 hours ago.
Lists and tags
What do the server tags on mococo test mean?
The game's server browser reads the tags mococo test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include mococo test?
These Rust Population lists include mococo test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on mococo test?
Its rhythm cannot be told yet: too few of mococo test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 11 hours ago.
Map and rules
Which map does mococo test run?
The map on mococo test is procedural, made by the game.
What are the rules and settings on mococo test?
Nothing in mococo test's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does mococo test run?
Rust network protocol 2634 and build 166494 on Windows is what mococo test uses. Steam updates your game automatically, but you need the same protocol to join.
Is mococo test online, and how reliable is it?
Currently offline, mococo test was last seen 27 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.
Where is mococo test located?
Nothing published by mococo test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 219.248.160.167:28515.
How to join
How do I join mococo test?
Open the console with F1 in Rust and enter client.connect 219.248.160.167:28515. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.