Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,800habitat unknownfirst seen 13 Sep 2026

MORU RustServer s1

Online 220.158.16.162:28015 checked 1h ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#5,800
top 26%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:24 UTC26d ago 2 – running 0
Thu 1 Oct, 22:48 UTC FW26d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MORU RustServer s1 rank against other Rust servers?

By player hours over the last seven days, MORU RustServer s1 places at #5,800, within the top 26% of ranked servers.

How busy is MORU RustServer s1?

The count reads 0 players on MORU RustServer s1, which has 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 00:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on MORU RustServer s1 mean?

The game's server browser reads the tags MORU RustServer s1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include MORU RustServer s1?

MORU RustServer s1 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on MORU RustServer s1?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 10 hours into the latest wipe.

What is the wipe schedule on MORU RustServer s1?

Its rhythm cannot be told yet: too few of MORU RustServer s1's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 12 hours ago.

Map and rules

Which map does MORU RustServer s1 run?

MORU RustServer s1 uses a map the game generates, procedural, at size 4,500 with seed 19686. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on MORU RustServer s1?

Nothing in MORU RustServer s1's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does MORU RustServer s1 run?

Rust network protocol 2635 and build 168909 on Linux is what MORU RustServer s1 uses. The protocol must match for you to join, and Steam updates it for you.

Does MORU RustServer s1 run smoothly?

It ran at 120 server fps on average over the last 48 hours, and never went below 95. Entities peaked at 88,803, including buildings, deployables and everything else. Up to 3,427 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is MORU RustServer s1 online, and how reliable is it?

You will find MORU RustServer s1 online now. About 19 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is MORU RustServer s1 located?

No region is published by MORU RustServer s1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 220.158.16.162:28015.

Getting in

How do I join MORU RustServer s1?

Either enter client.connect 220.158.16.162:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.