RusticainJP
Online 220.158.22.173:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 07:07 UTC4d ago | 1 | – | running | 0 |
| Fri 18 Sep, 13:28 UTC39d ago | 1 | halved by day 3 | 35.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RusticainJP rank against other Rust servers?
Over the past week it ranks #11,212 for player hours, which puts RusticainJP in the top 50% of all ranked servers.
How busy is RusticainJP?
Of its 50 slots, RusticainJP is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on RusticainJP mean?
The game's server browser reads the tags RusticainJP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RusticainJP?
These Rust Population lists include RusticainJP: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on RusticainJP?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on RusticainJP?
Its rhythm cannot be told yet: too few of RusticainJP's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 3 hours ago, that is how long the current world has stood.
Settings
Which map does RusticainJP run?
The map on RusticainJP is procedural, made by the game at size 4,000 from seed 2147483647. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RusticainJP?
No gather rate appears in the name of RusticainJP. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RusticainJP run?
On Linux, RusticainJP runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does RusticainJP run smoothly?
In the last 48 hours, it averaged 90 server fps, with a low of 52. The entity count reached 99,028: buildings, deployables and all other objects. The highest memory usage was 2,056 MB. What players experience as lag comes from low fps and a rising entity count.
Is RusticainJP online, and how reliable is it?
You will find RusticainJP online now. Judging by the uptime it reports, the last restart was about 2 hours ago. Over the last 7 full days, 57 of 168 hours were online, or 34%. On 13 September 2026, Rust Population saw it for the first time.
Where is RusticainJP located?
No region is published by RusticainJP. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 220.158.22.173:28015.
How to join
How do I join RusticainJP?
To connect directly, open Rust's console with F1 and type client.connect 220.158.22.173:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.