LinuxGSM
Online 220.211.174.116:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:27 UTC26d ago | 0 | – | running | 0 |
| Sun 20 Sep, 12:25 UTC39d ago | 0 | – | 12.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LinuxGSM rank against other Rust servers?
The last seven days of player hours place LinuxGSM at #6,653, within the top 30% of all ranked servers.
How busy is LinuxGSM?
Of its 50 slots, LinuxGSM is using 1 right now. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 09:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LinuxGSM?
These Rust Population lists include LinuxGSM: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on LinuxGSM?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on LinuxGSM?
Its rhythm cannot be told yet: too few of LinuxGSM's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 8 hours ago.
Map and rules
Which map does LinuxGSM run?
The map on LinuxGSM is procedural, made by the game.
What are the rules and settings on LinuxGSM?
Nothing in LinuxGSM's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does LinuxGSM run?
Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is LinuxGSM online, and how reliable is it?
You will find LinuxGSM online now. Over the last 7 full days, 129 of 168 hours were online, or 77%. On 13 September 2026, Rust Population saw it for the first time.
Where is LinuxGSM located?
No region is published by LinuxGSM. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 220.211.174.116:28015.
How to join
How do I join LinuxGSM?
To connect directly, open Rust's console with F1 and type client.connect 220.211.174.116:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.