sang save
Offline 220.81.49.75:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does sang save rank against other Rust servers?
The last seven days of player hours place sang save at #13,639, within the top 62% of all ranked servers.
How busy is sang save?
We have no live count for sang save right now. It was last seen 19 days 2 hours ago.
Lists and tags
What do the server tags on sang save mean?
The game's server browser reads the tags sang save publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): The game build is 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include sang save?
On Rust Population, sang save is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on sang save?
Too few wipes are on record for sang save to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 19 days 4 hours ago the current world was made.
Map and rules
Which map does sang save run?
The map on sang save is procedural, made by the game at size 3,500 from seed 352165132. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on sang save?
No gather rate appears in the name of sang save. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does sang save run?
On Windows, sang save runs Rust network protocol 2634 and build 167231. The protocol must match for you to join, and Steam updates it for you.
Is sang save online, and how reliable is it?
Offline at the moment, sang save was last seen 19 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 9 October 2026, Rust Population saw it for the first time.
Where is sang save located?
No region is published by sang save. Rust Population does not look up where the machine stands; it shows where the server says it is. 220.81.49.75:28015 is where it lives.
Getting in
How do I join sang save?
Either enter client.connect 220.81.49.75:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.