test88995
Offline 221.147.201.132:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test88995 rank against other Rust servers?
By player hours over the last seven days, test88995 places at #13,767, within the top 61% of ranked servers.
How busy is test88995?
At this count test88995 is offline, with its last sighting 23 days 8 hours ago.
Lists and tags
What do the server tags on test88995 mean?
The game's server browser reads the tags test88995 publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test88995?
On Rust Population, test88995 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on test88995?
Too few wipes are on record for test88995 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does test88995 run?
The map on test88995 is procedural, made by the game at size 4,000 from seed 897176852. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on test88995?
Nothing in test88995's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does test88995 run?
Rust network protocol 2634 and build 166586 on Windows is what test88995 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is test88995 online, and how reliable is it?
Currently offline, test88995 was last seen 23 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 6 October 2026.
Where is test88995 located?
A region is not published by test88995. The location a server claims is what Rust Population shows, not the place where the machine stands. 221.147.201.132:28015 is where it lives.
How to join
How do I join test88995?
Either enter client.connect 221.147.201.132:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.