test88995
Offline 221.147.214.158:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test88995 rank against other Rust servers?
The last seven days of player hours place test88995 at #15,310, within the top 70% of all ranked servers.
How busy is test88995?
At this count test88995 is offline, with its last sighting 11 days 21 hours ago.
Tags
What do the server tags on test88995 mean?
These are the tags test88995 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test88995?
These Rust Population lists include test88995: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on test88995?
Its rhythm cannot be told yet: too few of test88995's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 16 hours ago the current world was made.
Map and rules
Which map does test88995 run?
The map on test88995 is procedural, made by the game at size 4,000 from seed 897176852. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on test88995?
The name tells you nothing about gather rates: test88995 states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does test88995 run?
On Windows, test88995 runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam updates it for you.
Is test88995 online, and how reliable is it?
Offline at the moment, test88995 was last seen 11 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 October 2026, Rust Population saw it for the first time.
Where is test88995 located?
A region is not published by test88995. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 221.147.214.158:28015.
How to join
How do I join test88995?
Open the console with F1 in Rust and enter client.connect 221.147.214.158:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.