[Whitelist]nikukyufight
Online 221.170.16.203:28015 checked 23m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:30 UTC12h ago | – | – | running | 3 |
| Tue 27 Oct, 15:20 UTC2d ago | 3 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [Whitelist]nikukyufight rank against other Rust servers?
By player hours over the last seven days, [Whitelist]nikukyufight places at #10,866, within the top 49% of ranked servers.
How busy is [Whitelist]nikukyufight?
[Whitelist]nikukyufight holds 0 players at the moment, out of 20 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. In the last 48 hours the peak hour came at 12:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on [Whitelist]nikukyufight mean?
What the game's server browser reads from [Whitelist]nikukyufight is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [Whitelist]nikukyufight?
[Whitelist]nikukyufight appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What does wipe day look like on [Whitelist]nikukyufight?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 45 hours in.
What is the wipe schedule on [Whitelist]nikukyufight?
Too few wipes are on record for [Whitelist]nikukyufight to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 hours ago the current world was made.
Settings
Which map does [Whitelist]nikukyufight run?
[Whitelist]nikukyufight uses a map the game generates, procedural, at size 4,000 with seed 1975682828. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [Whitelist]nikukyufight?
No gather rate appears in the name of [Whitelist]nikukyufight. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [Whitelist]nikukyufight run?
On Windows, [Whitelist]nikukyufight runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does [Whitelist]nikukyufight run smoothly?
It ran at 145 server fps on average over the last 48 hours, and never went below 64. Entities peaked at 204,620, including buildings, deployables and everything else. Up to 3,322 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [Whitelist]nikukyufight online, and how reliable is it?
[Whitelist]nikukyufight is up and running at the moment. About 6 hours ago, it restarted, according to its uptime. Over the last 2 full days, 0 of 48 hours were online, or 0%. The first sighting by Rust Population was on 27 October 2026.
Where is [Whitelist]nikukyufight located?
No region is published by [Whitelist]nikukyufight. The location a server claims is what Rust Population shows, not the place where the machine stands. 221.170.16.203:28015 is where it lives.
How to join
How do I join [Whitelist]nikukyufight?
Open the console with F1 in Rust and enter client.connect 221.170.16.203:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.