TestServer
Offline 221.227.64.75:10241 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TestServer rank against other Rust servers?
Over the past week it ranks #15,335 for player hours, which puts TestServer in the top 69% of all ranked servers. It places #618 among servers of the quad kind.
How busy is TestServer?
At this count TestServer is offline, with its last sighting 7 days 7 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on TestServer mean?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TestServer?
TestServer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Wipe schedule
What is the wipe schedule on TestServer?
Too few wipes are on record for TestServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 16 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. 4 is the most a group can hold (quad). This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2634 and build 167231. The protocol must match for you to join, and Steam updates it for you.
Is TestServer online, and how reliable is it?
Offline at the moment, TestServer was last seen 7 days 7 hours ago. Over the last 6 full days, 0 of 144 hours were online, or 0%. The first sighting by Rust Population was on 22 October 2026.
Where is TestServer located?
Nothing published by TestServer states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 221.227.64.75:10241 is where it lives.
Getting in
How do I join TestServer?
Open the console with F1 in Rust and enter client.connect 221.227.64.75:10241. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.