Rust PopulationField survey · Rust servers
Observing 40,937 players 11,633 servers 2,826 with someone on 115 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,972habitat unknownfirst seen 17 Oct 2026

TestServer

Offline 221.228.176.105:10241 checked 12d ago

quad moddedoxide

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak –
Rank
#12,972
top 59%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 59% of all ranked servers, and #562 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TestServer rank against other Rust servers?

By player hours over the last seven days, TestServer places at #12,972, within the top 59% of ranked servers. It places #562 among servers of the quad kind.

How busy is TestServer?

We have no live count for TestServer right now. It was last seen 12 days 12 hours ago.

Tags

What do the server tags on TestServer mean?

These are the tags TestServer publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TestServer?

TestServer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Wipe notes

What is the wipe schedule on TestServer?

Too few wipes are on record for TestServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 23 hours ago.

Map and rules

What are the rules and settings on TestServer?

No gather rate appears in the name of TestServer. A group can hold 4 players at most (quad). You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does TestServer run?

Rust network protocol 2634 and build 167231 on Windows is what TestServer uses. Steam updates your game automatically, but you need the same protocol to join.

Is TestServer online, and how reliable is it?

Currently offline, TestServer was last seen 12 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 October 2026, Rust Population saw it for the first time.

Where is TestServer located?

Nothing published by TestServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 221.228.176.105:10241 is where it lives.

Getting in

How do I join TestServer?

Either enter client.connect 221.228.176.105:10241 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts4
Group limit Teams can have no more than 4 players.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.