Rust PopulationField survey · Rust servers
Observing 41,075 players 11,634 servers 2,828 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,397habitat unknownfirst seen 15 Oct 2026

TestServer

Offline 221.228.177.97:10241 checked 14d ago

quad moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#13,397
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers, and #576 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TestServer rank against other Rust servers?

Over the past week it ranks #13,397 for player hours, which puts TestServer in the top 62% of all ranked servers. It places #576 among servers of the quad kind.

How busy is TestServer?

At this count TestServer is offline, with its last sighting 14 days 12 hours ago.

Tags

What do the server tags on TestServer mean?

What the game's server browser reads from TestServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TestServer?

These Rust Population lists include TestServer: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it will show up.

Wipe schedule

What is the wipe schedule on TestServer?

Its rhythm cannot be told yet: too few of TestServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 23 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on TestServer?

The name tells you nothing about gather rates: TestServer states none. A group can hold 4 players at most (quad). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does TestServer run?

The setup is Rust network protocol 2634 and build 167231 on Windows for TestServer. Steam updates your game automatically, but you need the same protocol to join.

Is TestServer online, and how reliable is it?

We last saw TestServer 14 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 October 2026, Rust Population saw it for the first time.

Where is TestServer located?

Nothing published by TestServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 221.228.177.97:10241.

Getting in

How do I join TestServer?

Open the console with F1 in Rust and enter client.connect 221.228.177.97:10241. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts4
Group limit Teams can have no more than 4 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.