OLD MONEY RUST DEV - LOCAL TEST
Offline 223.204.220.86:38215 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does OLD MONEY RUST DEV - LOCAL TEST rank against other Rust servers?
Over the past week it ranks #13,111 for player hours, which puts OLD MONEY RUST DEV - LOCAL TEST in the top 59% of all ranked servers.
How busy is OLD MONEY RUST DEV - LOCAL TEST?
OLD MONEY RUST DEV - LOCAL TEST is offline at this count; we last saw it 7 days 23 hours ago.
Lists and tags
What do the server tags on OLD MONEY RUST DEV - LOCAL TEST mean?
What the game's server browser reads from OLD MONEY RUST DEV - LOCAL TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include OLD MONEY RUST DEV - LOCAL TEST?
These Rust Population lists include OLD MONEY RUST DEV - LOCAL TEST: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on OLD MONEY RUST DEV - LOCAL TEST?
Its rhythm cannot be told yet: too few of OLD MONEY RUST DEV - LOCAL TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 10 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does OLD MONEY RUST DEV - LOCAL TEST run?
OLD MONEY RUST DEV - LOCAL TEST uses a map the game generates: procedural.
What are the rules and settings on OLD MONEY RUST DEV - LOCAL TEST?
No gather rate appears in the name of OLD MONEY RUST DEV - LOCAL TEST. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does OLD MONEY RUST DEV - LOCAL TEST run?
On Windows, OLD MONEY RUST DEV - LOCAL TEST runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is OLD MONEY RUST DEV - LOCAL TEST online, and how reliable is it?
Offline at the moment, OLD MONEY RUST DEV - LOCAL TEST was last seen 7 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 October 2026, Rust Population saw it for the first time.
Where is OLD MONEY RUST DEV - LOCAL TEST located?
Nothing published by OLD MONEY RUST DEV - LOCAL TEST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 223.204.220.86:38215.
Getting in
How do I join OLD MONEY RUST DEV - LOCAL TEST?
Either enter client.connect 223.204.220.86:38215 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.