SoloLocal
Offline 223.74.89.123:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SoloLocal rank against other Rust servers?
The last seven days of player hours place SoloLocal at #15,233, within the top 70% of all ranked servers.
How busy is SoloLocal?
SoloLocal is offline at this count; we last saw it 11 days 16 hours ago.
Tags
What do the server tags on SoloLocal mean?
These are the tags SoloLocal publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include SoloLocal?
These Rust Population lists include SoloLocal: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on SoloLocal?
Too few wipes are on record for SoloLocal to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 11 days 19 hours ago the current world was made.
Settings
Which map does SoloLocal run?
A procedural map, generated by the game, is in use on SoloLocal.
What are the rules and settings on SoloLocal?
The name tells you nothing about gather rates: SoloLocal states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does SoloLocal run?
On Windows, SoloLocal runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is SoloLocal online, and how reliable is it?
Currently offline, SoloLocal was last seen 11 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is SoloLocal located?
No region is published by SoloLocal. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 223.74.89.123:28015.
How to join
How do I join SoloLocal?
Open the console with F1 in Rust and enter client.connect 223.74.89.123:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.