Rust PopulationField survey · Rust servers
Observing 102,807 players 11,892 servers 3,961 with someone on 356 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,421EAfirst seen 13 Oct 2026

RnC 2 | Experimental

Online EA 23.106.54.134:28025 checked 12m ago

biweekly wipes moddedoxidepve

Measurements

Players now
0/ 30
0% full
7-day average
0
peak 1
Rank
#11,421
top 51% · #443 in EA
Last wipe
16d ago
biweekly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 51% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RnC 2 | Experimental rank against other Rust servers?

RnC 2 | Experimental ranks #11,421 on seven-day player hours, #443 in Asia, and sits in the top 51% of all ranked servers.

How busy is RnC 2 | Experimental?

The count reads 0 players on RnC 2 | Experimental, which has 30 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on RnC 2 | Experimental mean?

The game's server browser reads the tags RnC 2 | Experimental publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RnC 2 | Experimental?

RnC 2 | Experimental appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.

Wipe notes

What is the wipe schedule on RnC 2 | Experimental?

The next wipe for RnC 2 | Experimental is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 16 days 4 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Settings

Which map does RnC 2 | Experimental run?

The map on RnC 2 | Experimental is procedural, made by the game at size 3,500 from seed 6480561. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RnC 2 | Experimental?

Nothing in RnC 2 | Experimental's name says how gather works. Up to 10 players can team together. You get roleplay here, roleplay rules, jobs and towns. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RnC 2 | Experimental run?

On Windows, RnC 2 | Experimental runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does RnC 2 | Experimental run smoothly?

In the last 48 hours, it averaged 107 server fps, with a low of 11. The entity count reached 69,469: buildings, deployables and all other objects. Memory use peaked at 1,926 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RnC 2 | Experimental online, and how reliable is it?

Right now, RnC 2 | Experimental is online. Judging by the uptime it reports, the last restart was about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 October 2026.

Where is RnC 2 | Experimental located?

The EA tag is how RnC 2 | Experimental places itself in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. 23.106.54.134:28025 is where it lives.

How to join

How do I join RnC 2 | Experimental?

Open the console with F1 in Rust and enter client.connect 23.106.54.134:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/hTzDrZTVab.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,^r,EA,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server has 30 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^r
Roleplay Roleplay is the focus of this server.
^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.