Rust PopulationField survey · Rust servers
Observing 90,153 players 11,869 servers 3,832 with someone on 374 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,556habitat unknownfirst seen 13 Sep 2026

ER Test server 1

Online 23.109.46.105:25648 checked 10m ago

moddedoxide

Measurements

Players now
0/ 500
0% full
7-day average
0
peak 2
Rank
#10,556
top 47%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:08 UTC8d ago 0 – running 0
Tue 20 Oct, 13:35 UTC9d ago 0 – 0.3 days 0
Mon 19 Oct, 16:28 UTC9d ago 1 – 0.9 days 0
Thu 15 Oct, 17:01 UTC13d ago 0 – 4 days 0
Tue 13 Oct, 17:45 UTC15d ago 0 – 2 days 0
Fri 9 Oct, 09:05 UTC20d ago 0 – 4.4 days 0
Wed 7 Oct, 18:17 UTC21d ago 0 – 1.6 days 0
Mon 5 Oct, 22:31 UTC23d ago 0 – 1.8 days 0
Sun 4 Oct, 20:23 UTC24d ago 2 – 1.1 days 0
Sun 4 Oct, 12:17 UTC25d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ER Test server 1 rank against other Rust servers?

The last seven days of player hours place ER Test server 1 at #10,556, within the top 47% of all ranked servers.

How busy is ER Test server 1?

The count reads 0 players on ER Test server 1, which has 500 slots. We counted an average of 0 players in the past week, with 2 at the busiest.

Lists and tags

What do the server tags on ER Test server 1 mean?

These are the tags ER Test server 1 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include ER Test server 1?

These Rust Population lists include ER Test server 1: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on ER Test server 1?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on ER Test server 1?

Irregular times are when ER Test server 1 wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 8 days 18 hours ago, that is how long the current world has stood.

Map and rules

Which map does ER Test server 1 run?

The map on ER Test server 1 is procedural, made by the game at size 4,500 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on ER Test server 1?

Nothing in ER Test server 1's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does ER Test server 1 run?

Rust network protocol 2635 and build 168909 on Linux is what ER Test server 1 uses. The protocol must match for you to join, and Steam updates it for you.

Does ER Test server 1 run smoothly?

It ran at 238 server fps on average over the last 48 hours, and never went below 212. Up to 113,972 entities were present, counting buildings, deployables and everything else. Up to 3,566 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is ER Test server 1 online, and how reliable is it?

ER Test server 1 is up and running at the moment. About 10 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is ER Test server 1 located?

Nothing published by ER Test server 1 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 23.109.46.105:25648.

How to join

How do I join ER Test server 1?

Either enter client.connect 23.109.46.105:25648 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.