Rust PopulationField survey · Rust servers
Observing 52,840 players 11,737 servers 3,354 with someone on 124 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,533habitat unknownfirst seen 13 Sep 2026

Rust Dev Server

Online 23.109.63.157:28080 checked 10m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,533
top 25%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Thu 22 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:51 UTC6d ago 2 – running 0
Fri 2 Oct, 16:44 UTC26d ago 1 halved by day 7 20.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Dev Server rank against other Rust servers?

The last seven days of player hours place Rust Dev Server at #5,533, within the top 25% of all ranked servers.

How busy is Rust Dev Server?

The count reads 0 players on Rust Dev Server, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Rust Dev Server mean?

These are the tags Rust Dev Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Dev Server?

Rust Dev Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on Rust Dev Server?

The busiest point of its recent wipes averaged 2 players. 23 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. By day 7 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Rust Dev Server?

Its rhythm cannot be told yet: too few of Rust Dev Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 6 days 2 hours ago.

Settings

Which map does Rust Dev Server run?

The map on Rust Dev Server is procedural, made by the game at size 1,500 from seed 289356. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rust Dev Server?

No gather rate appears in the name of Rust Dev Server. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does Rust Dev Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Rust Dev Server. Steam updates your game automatically, but you need the same protocol to join.

Does Rust Dev Server run smoothly?

In the last 48 hours, it averaged 239 server fps, with a low of 236. The entity count reached 9,614: buildings, deployables and all other objects. Memory use peaked at 1,120 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Rust Dev Server online, and how reliable is it?

You will find Rust Dev Server online now. The uptime it reports suggests a restart roughly 16 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Rust Dev Server located?

Nothing published by Rust Dev Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 23.109.63.157:28080 is where it lives.

Getting in

How do I join Rust Dev Server?

Open the console with F1 in Rust and enter client.connect 23.109.63.157:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.