FS DEV - Private Server
Online 23.161.168.58:28028 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does FS DEV - Private Server rank against other Rust servers?
The last seven days of player hours place FS DEV - Private Server at #9,645, within the top 43% of all ranked servers.
How busy is FS DEV - Private Server?
FS DEV - Private Server holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest.
Lists and tags
What do the server tags on FS DEV - Private Server mean?
These are the tags FS DEV - Private Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): Region code: us5; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include FS DEV - Private Server?
FS DEV - Private Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on FS DEV - Private Server?
Too few wipes are on record for FS DEV - Private Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 208 days 6 hours ago.
Settings
Which map does FS DEV - Private Server run?
A procedural map of size 6,000 from seed 1337, generated by the game, is in use on FS DEV - Private Server. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on FS DEV - Private Server?
No gather rate appears in the name of FS DEV - Private Server. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does FS DEV - Private Server run?
On Linux, FS DEV - Private Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does FS DEV - Private Server run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 25. Up to 101,263 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,341 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is FS DEV - Private Server online, and how reliable is it?
FS DEV - Private Server is up and running at the moment. The uptime it reports suggests a restart roughly 13 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is FS DEV - Private Server located?
No region is published by FS DEV - Private Server, though its region code is us5. The location a server claims is what Rust Population shows, not the place where the machine stands. 23.161.168.58:28028 is where it lives.
How to join
How do I join FS DEV - Private Server?
To connect directly, open Rust's console with F1 and type client.connect 23.161.168.58:28028; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/aBqd5Ry7Q3.